Join 34,000+ subscribers and receive articles from our blog about software quality, testing, QA and security.
 

Testing Without a User Interface


#1

Most agile projects I have worked on go something like this: Developers work on new code changes for two-thirds of a sprint. Halfway through the second week, they give the test team a new build to work with. The testers work hard and discover some important bugs, but eventually they run out of time.


This is a companion discussion topic for the original entry at http://feedproxy.google.com/~r/gurock/~3/5gFkQ-N3iQk/